Authentic vs Educational Games
September 7th, 2009
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It appears that authentic games with curriculum connections have more validity in the classroom.
Authentic (COTS – Commercial Off The Shelf) games allow students to engage at a deeper level than a game developed purely for educational purposes. One contributing factor I feel would be simply the commercial aspect.
The COTS games can afford to spend the time to make the game detailed and engaging – and production of the game would rarely begin without a detailed market analysis and effort spent on story-line.
Maybe this is missing from ‘educational’ games?
http://librarygamer.wordpress.com/2008/10/04/authentic-versus-educational-games/